pub struct FoodInjectionTargetActuatorStates {
target_skimmer_state: ActuatorState,
target_main_pump1_state: ActuatorState,
target_main_pump2_state: ActuatorState,
target_aux_pump1_state: ActuatorState,
target_aux_pump2_state: ActuatorState,
target_feeder_state: ActuatorState,
}Expand description
Struct collects the target actuator states for switch_skimmer_pumps_feeder
Fields§
§target_skimmer_state: ActuatorStatetarget state for protein skimmer
target_main_pump1_state: ActuatorStatetarget state for main pump 1
target_main_pump2_state: ActuatorStatetarget state for main pump 2
target_aux_pump1_state: ActuatorStatetarget state for aux. pump 1
target_aux_pump2_state: ActuatorStatetarget state for aux. pump 2
target_feeder_state: ActuatorStatetarget state for feeder
Auto Trait Implementations§
impl Freeze for FoodInjectionTargetActuatorStates
impl RefUnwindSafe for FoodInjectionTargetActuatorStates
impl Send for FoodInjectionTargetActuatorStates
impl Sync for FoodInjectionTargetActuatorStates
impl Unpin for FoodInjectionTargetActuatorStates
impl UnwindSafe for FoodInjectionTargetActuatorStates
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more